A downloadable game

A prototype made in Unreal for Advanced Games Programming at UTS in Spring 2020 by Dale Grant and Edward Su.

In this prototype, 3 aspect of games programming were investigated and implemented:

  • Artificial Intelligence
    • Jump Point Search
    • Behaviour Trees
  • Procedural Content Generation
    • Difficulty System
    • Weapon Drop Aesthetics
  • Networked Multiplayer and Visual Polish
    • Multiplayer Integration
    • Post Processing + Shaders
    • Niagara Particle Systems